Kelp tile

''You see a patch of kelp. The kelp is short and seem to like it here.'' ''You see a patch of kelp. The kelp is medium and seem to like it here'' ''You see a patch of kelp. The kelp is tall and seem to like it here.'' ''You see a patch of kelp. The kelp is wild and seem to like it here.''


 * Harvesting a kelp tile is done by using almost any sharp item on it and menu-choosing: Nature>Gather Kelp. It will yield Kelp inside inventory. Tools other than a Sickle or Scythe will incur a 20-quality cap penalty.


 * Botany on a Kelp tile is possible. (This needs verification.)


 * Digging or dredging next to any of the kelp tile's 4 corners will convert it to a dirt tile.


 * Dropping dirt or sand can raise the kelp without destroying. It rases if the tile's slopes don't exceed 40. Steep slopes cause dirt to flow down to the next slope and it will continue this pattern till finding a tile whose slope is less than 40.


 * Spawning of a kept tile happens at specific locations in diagonal broken lines. The locations are created with a seeded RNG algorithm. Once a kelp tile is destroyed it will spawn again if it's still dirt and given enough time. Spawning of a kelp tile requires that the northwest corner be a depth of at least 30 dirts or 3 meters below water level.