Large cart

A fairly large two wheel cart designed to be dragged by an animal. A large cart is vehicle for hauling goods and people. It holds more than a Small cart and less than a Wagon. It has the largest character transport capacity of one commander and up to 3 more passengers.

Creation

 * The last wood type added determines the cart's wood type.
 * Minimum skill needed to craft a large cart depends on plank ql and carpentry skill. In general a better ql plank or more skill will unlock creation sooner. It does not have a hard cap for minimum skill needed to create.

Total base materials

 * 7 Shaft
 * 22 Plank
 * 4 Small nails
 * 1 Yoke

Locking and Permission management
Locking a cart with a small or large padlock with enable permission management. Without one none of it applies. The owner of a cart always has usage permissions for everything. Anyone can add a lock to a cart lacking a lock, regardless what permissions the cart has ,because permissions don't apply to unlocked carts. "Attaching locks" is a permission setting for deeds and its possible a deed may block the action.
 * Driver permission controls who can embark as commander and hitching rights.
 * Mount permission controls who can embark as passenger.
 * Access inventory hold permission controls who can "open" the cart and interact with its contents.
 * Manage these setting permission controls who can change permissions. Note, the owner can never be denied permission to anything.
 * Transfer ownership textbox is only available to the owner. Even with an unlocked cart this field is still only available to the owner.

Anyone with the key has access to all permissions even if the permission setting suggests otherwise and can remove the lock.

Loading
A commander or passenger of the cart can Load certain large and heavy objects like a Bed or Large chest.

Draft animals
Animals can not drag a cart over tiles where the sum of any two adjacent Tile borders exceeds 39.

Speed

 * To embark on a cart it must be at least 10 ql.
 * The commander's stamina is drained during movement. This has no effect on the cart's speed or otherwise.
 * Animals pulling carts move slower as the weight in the cart increases. Animals with draft traits and natural draft bonuses are designed to pull more weight and potentially pull the cart faster.

Hitching

 * Only those with "Driver" permission can hitch and unhitch animals.
 * To hitch animal(s) to this cart it must be at least 10 quality.
 * The hitching process consists of actively leading at least one animal, right clicking the cart to open its context menu and choosing "Hitch".
 * To unhitch a single animal, embark as commander, right click the animal to open its context menu and choose "Unhitch".
 * To unhitch all animals, right click the cart to open its context menu and choose "Unhitch".
 * F2P can hitch but not embark as commander.
 * Animals stay hitched through a server restart.