Alcoholic beverages

Alcoholic beverages are drinks available for drinking and for use in cooking within Wurm. They are created with Beverages skill. There are undistilled drinks such as beer, wine, and cider. Also, there are distilled drinks such as moonshine and whiskey. The two main tools used for creation here are the Small wine barrel and the Still.

Drunkenness

 * Each drink will consume 0.2kg of liquid.
 * Each drink increases a players alcohol level by 0.2 of the drink's strength.
 * Drink quality has no effect on alcohol strength. The quality affects CCFP and affinities.
 * The only indicator for a player's alcohol level is the message given as the player drinks.
 * 100.0 is You made it to the top! You are perfectly drunk!
 * 95.0 is You are setting some kind of record.
 * 90.0 is You can barely walk.
 * 60.0 is You are really really drunk.
 * 30.0 is You are drunk.
 * 20.0 is You are getting drunk.
 * 10.0 is You are tipsy.
 * Every 20 seconds there is a 1 in 20 chance that the player's alcohol level will go down by one point.
 * Praying can zero out a character's alcohol and alcohol addiction levels. It is one of the many random rewards given for the pray action. There are four cumulative probability events that must happen for this to occur. If successful the message, You sober up and your addiction is removed. is given.
 * Pass a 1 in 50 chance.
 * The power/result of the pray must be greater than 50.
 * The player's alcohol addiction must be greater than 0.
 * A 1 in a 100 chance roll must succeed.

Action difficulty
Alcohol makes crafting tasks more difficult for a player. All action difficulties are a number ranging from 1 to 100. The player's alcohol level sums with the difficulty of the item being created. These actions are made more difficult:
 * All cooking recipes.
 * The Study action for the Almanac
 * For advanced crafting creations both the initial creation and subsequent continue actions.
 * All simple crafting creations.